![]() ![]() ![]() Regarding the impetus for QB64, Galleon said: After version 0.63, QB64 was able to compile itself so the conventional memory limitations no longer applied. After significant development, Rob Galleon, the developer, became hindered by QuickBASIC's memory limitations and switched to Microsoft Basic PDS 7.1, which solved these problems for a short time. ![]() QB64 was originally compiled with QuickBASIC 4.5. Since version 2.0, QB64 now offers debugging abilities, with the new $DEBUG metacommand. It can also emulate some DOS/x86 specific features such as INT 33h mouse access, and multiple timers. QB64 also extends the QBASIC programming language to include 64-bit data types, as well as better sound and graphics support. Furthermore, QB64 has been designed to contain an IDE resembling the QBASIC IDE. QB64 implements most QBasic statements, and can run many QBasic programs, including Microsoft's QBasic Gorillas and Nibbles games. QB64 is a C++ emitter, which is integrated with a C++ compiler to provide compilation via C++ code and GCC optimization. QB64 (originally QB32) is a self-hosting BASIC compiler for Microsoft Windows, Linux and Mac OS X, designed to be compatible with Microsoft QBasic and QuickBASIC. ![]()
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